![]() When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 2050 and attack speed by 50%. This effect can occur once every 5 seconds.ĥ Items: Reduces the cost of all of your abilities by 6%.Ģ Items: Adds 129 Weapon and Spell Damageĥ Items: When you deal Damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When an immobilization or snare is applied to you, heal for 1715 Health and restore 858 Stamina. This effect can occur once every 5 seconds and the damage scales off your Max Health.ĥ Items: Reduces the duration of immobilizations and snares applied to you by 50%. ![]() An enemy that has reached 20 stacks cannot be infected with Blight Seed for 2 seconds.Ĥ items: Reduces your damage taken from environmental traps by 40%.ĥ Items: When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within 3,5 meters by 60%, damages them for 349 Magic Damage every 1 second, and heals you for 100% of the damage done. An enemy can only have one instance of Blight Seed at a time. At 20 stacks, the Blight Seed explodes, dealing 1745 Disease Damage to the target and nearby enemies scaling off the higher of your Weapon or Spell Damage. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage.ĥ Items: When you deal damage with a damage over time effect, you apply a stack of Blight Seed to your target for 5 seconds. Harmful winds deal 52 Physical Damage every 1 second. Khenarthi's Roost, Stros M'kai, Betnikh, Bleakrock Isle, Bal Foyenģ Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.ĥ Items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or invisible. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds.ĥ items: You and group members within 28 meters of you gain Major Fortitude, Major Intellect and Major Endurance, increasing your Health Recovery, Magicka Recovery and Stamina Recovery by 30%.ĥ Items: Increases your Critical Damage and Healing by 8%. ![]() This effect can occur once every 12 seconds and scales off the higher of your Weapon or Spell Damage.ģ items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.ĥ items: Increases your damage done against monsters by 7%. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 478 Bleed Damage every 1 second. ![]() 2 items: Adds 129 Weapon and Spell DamageĤ items: Adds 129 Weapon and Spell Damageĥ items: When you deal critical damage with a Martial melee attack, summon a Lesser Aegis for 11 seconds. ![]()
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